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Bill Wolford is a veteran sound artist, having begun doing game audio from the early days of Microsoft CD Roms and online games to AAA titles for Playstation and XBOX. He is fully experience in the entire audio pipeline from asset creation to asset implementation working with 3rd party software and programmers to get stunning sound design.

 

Video Game Sound Design Demos

Sound Design by Bill Wolford

Gears of War: Body Movement Foley Sample.This is one of the original animatics that I used to foley the sounds for the Gear of War characters.

+Player Navigation * Villian Menace * Car Tossing * Motorcycle Terrorist * Wrong Side of the Tracks: These five short clips are part of a game demo for a game. They are good examples of detailed sound design. The sounds were created for actual video clips not "in game"

+SLY2 Canada Train * SLY2 India Spice * SLY2 India Nighttime * SLY3 User Interface sample * SLY3 Intro Sequence Edit : Sample Videos from Sly 2: Band of Thieves and Sly3: Honor Among Thieves. Actual gameplay give you an example of the ambient and "in-game" sounds that were not only created but implemented by Bill Wolford with help from the Suckerpunch dev team.

Brief Sound Design created for these sample videos for a game demo: DARK BLADE , Electric Slash , PLASMA BLADE , BLADE STORM